Alpha Beelzebub Challenge

Overview

The purpose of the Alpha Beelzebub Challenge is to see if we have what it takes to kill Beelzebub in a direct fight, without any tricks or gimmicks. If we succeed, we will be the first party on iRO to take him down in such a fashion.

Before participating, players should familiarize themselves with our strategy, or at very least their individual class roles.

Given enough time, we may do a dry practice run against Fallen Bishop before Beelzebub spawns to practice.

When?

The planned time for attempting this will be on Sunday June 8th, on the first Beelzebub spawn after 10 AM PST. Its suggested that participants should keep track of Beelzebub's spawn times on Friday and Saturday to have an idea at what point in the day this might be.

Team Composition

Main Roles

Optional Roles

Reward

Players who participate in the entirety of the event will receive 16 DKP. All of Beelzebub's drops for this run can be rolled on through the DKP system.

General Strategy

At the core of our strategy, we plan on directly tanking Beelzebub with his Hell Flys on a single Lord Knight tank. The Lord Knight will be sacrificed by a crusader, bypassing the healing restriction of Critical Wounds.

The party itself is broken into two basic groups. The forward group is the team that stands within 9 cells of Beelzebub. This group consists of the killers, one priest, the wizard, and the crusader. The forward priest will make sure the tank has Assumptio, heal the forward group if needed, and keep Lex Aeterna on the boss. The wizard will be tasked with constantly using safety walls on the tank and keeping quagmire down. Ganbantein will be used to remove Magnetic Earth under the MVP and Tank, and it will be invaluable to counter Evil Land. He will also attempt to keep an icewall separation between the party and the boss, and in the event of rogue necromancers attacking, his SG will be the strongest weapon against them. The killers will do what they do best: Kill.

The second team, the support group, stands just outside of sight of Beelzebub and supports the forward group. This team consists of two priests, the scholar, and a biochemist. Between the two groups is the strings bard/minstrel, who should be standing in the correct location to support both the forward and support groups. One priest is tasked with healing the crusader and keeping it alive (as well as healing other party members should they become hurt), and the second priest will keep the party assumptio'd and remove negative status effects that hit party members. The scholar keeps Blinding Mist on the forward group and supplys the killers with SP. The Biochemist will be used initially before pulling to give chemical protection to the Tank, and for the remainder of the fight will support the tank (and party) with Aid Potion.

Refer to the illustration for a basic understanding of player positioning.

Beelzebub AI

Fly Form

True Form

Individual Roles

Forward Group

Support Group

Failure

If we fail to kill Beelzebub within a one hour window of first fighting Beelzebub, upon agreement of participants we may switch back to trapping the MVP.